Wow, I just spent an hour playing this. This game is awesome. I love everything about it, the kickass animation, the fun gameplay, the screaming people flying through the air on fire, taking down planes as they go. This is a work of art!!! 10/10.
One thing that would be cool would be to expand this so that you could destroy an even bigger variety of stuffs, more combos, bigger explosions. What would really make my day would be two of these giant monsters duking it out, just like a fighter game.
This is pretty good stuff. It took me a while to realise that I had to click the reticule to hit the ball :P. I found the fighting minigame pretty funny, an accurate interpretation of cricket! The music isn't too bad. It wouldn't hurt to make the instructions more comprehenisve. I've also noticed that when i lose the game, in the screen where it says "no problem: try agian" when i try to click the button to try again nothing happens, "try again" itself also appears to be a link but again, nothing happens.
Unique concept, could use some expansion.
Wow, this game is not all that great, kudos for admitting it. But, It has alot of potential if you want to really capitalize on it. I showed it to some kids and its the kind of thing that they enjoy. The whole thing to me is almost sickeningly cute to see. But thats where the child's appeal comes from. If you could add some features for even possibly a sequel(?!?!?) it could be really great. For example, there is literally no reason to have a button to press on the keyboard. The game might as well always have the water going. If you add an aspect such as ammunition (water supply) or maybe if you moved faster with it off, that'd be cool. Perhaps you could add different hose types like a cone blast hose, line, short range, long range, arched etc that you could buy with the points. You REALLY need more creeps to kill rather than the same little fireballs over and over again, and if you really want to pimp it out, add a plot of sorts. Also, the audio would definitely make the game more enjoyable if you have the time to find some. So, good job on the first step. lets see the whole run (fingers crossed).
hehe, thanx. i am just too lazy to make it better.(the truth is-i started this flash last nyt.i slept at 3:30am) i supposed to make the water supply limited but i got insane about the coding, and my eyes are killing me until now... I'll make it better tho.
"Begging for more"
One of the best of it's genre! As always with escape the room games, Kazahana: NE provides an eerie sense of virtual isolation, sending chills down ones spine. The puzzles were absolutely mind bending and frustrating, but these games are boring if theres no challenge. My eyes were glued to the screen intensely for the whole experience. I felt a sure sense of accomplishment as I finished, great ego booster! It could have been a tad longer though, as it only took me a half hour (I heard that some were even quicker). Also the ending could have been a little more rewarding. When I solve puzzles, I like music to listen to so my mind can keep going, this might have ruined the sense of isolation, but maybe a slow beat and perhaps some FX may have worked. Good Job !
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